
Layer with triangles filled / unfilled can be seen as mass / volume with variation in size and distance apart

Layer shows secondary potential movement after the long sides of neighbouring triangles meet to create a polygon, in-turn creating more around and inbetween

Original underlying hexagon system which creates triangles between as a accident of the tiling system

Next step is to test the physical model by building by layers and then seeing what potential spaces and situation arise and then taking the best and merging them
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